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Staff Design Engineer

Denmark, Europe, UK💼 Full-time🗓 2026-07-18 → 2026-07-19

Core

Designing the core interaction layer, multiplayer moments, and AI experiences for an infinite visual workspace to ensure the tool feels fluid and collaborative.

Role type

Staff Design Engineer (Frontend/Graphics/AI)

Builds

The core canvas interaction layer, real-time multiplayer presence, and AI collaborator features for a visual workspace.

Domain

SaaS / Visual Collaboration / Real-time Systems / Generative AI

Deliverable

production ML models | product features

Required skills

React, TypeScript, CSS, WebGL, Canvas API, SVG, complex layout systems, motion design, real-time multiplayer system design, AI experience design, prototyping in code, systems thinking

Preferred skills

Streaming APIs, structured outputs, UX patterns for probabilistic systems, mentorship, setting quality standards

Technologies

React, TypeScript, CSS, WebGL, Canvas API, SVG

Responsibilities

Own the core interaction layer of the canvas, responsiveness, rendering, input handling, and spatial transitions. Design and build multiplayer moments including presence, cursors, conflict, and co-creation. Define AI collaborator experiences in a visual, multiplayer space. Craft moments of delight through animations, micro-interactions, and transitions. Build patterns, prototypes, and shared tooling for the design and engineering organization. Write documentation, teach by doing, and set quality standards. Collaborate with product designers, engineers, PMs, and researchers.

Seniority

Staff, hands-on IC with strategic influence

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