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Staff Design Engineer

Copenhagen💼 Full-time🗓 2026-06-16 → 2026-08-01

Core

Designing the core interaction layer, multiplayer moments, and AI experiences for an infinite visual workspace to make collaboration feel fluid and alive.

Role type

Staff Design Engineer (Frontend/Graphics/AI)

Builds

The Miro canvas, real-time multiplayer features, and AI collaborator interfaces for distributed teams.

Domain

SaaS / Collaborative Design Tools / Real-time Systems / Generative AI

Deliverable

production ML models | product features

Required skills

React, TypeScript, CSS, WebGL, Canvas API, SVG, complex layout systems, motion design, real-time multiplayer system design, AI UX design, streaming APIs, structured outputs, systems thinking, mentorship

Preferred skills

None stated

Technologies

React, TypeScript, CSS, WebGL, Canvas API, SVG

Responsibilities

Own the core interaction layer of the canvas, responsiveness, rendering, input handling, and spatial transitions; Design and build multiplayer moments including presence, cursors, conflict, and co-creation; Define AI collaborator experiences on the canvas; Craft animations, micro-interactions, and transitions; Build patterns, prototypes, and shared tooling for the design and engineering organization; Set quality standards and mentor others.

Seniority

Staff, hands-on IC with mentorship

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