Principal Game Economist
Core
Lead economic strategy and systems design across multiple game titles, acting as a centralized expert resource to diagnose economic health and build sustainable monetization solutions.
Role type
Principal Game Economist (hands-on IC)
Builds
Production game economy systems, pricing models, and reward structures for a portfolio of free-to-play titles.
Domain
Interactive entertainment / Free-to-Play gaming
Deliverable
production ML models | product features
Required skills
Economic modeling, complex system design, quantitative analysis, predictive modeling, A/B test design, matrix leadership, cross-functional collaboration, Free-to-Play mechanics expertise
Preferred skills
Monetization strategy, large-scale online game experience, SQL, R, Python, Excel mastery
Technologies
Excel, SQL, R, Python
Responsibilities
Drive cross-studio economic strategy for targeted projects; collaborate with Lead Economist and Director of Economy on portfolio-wide strategies; mentor embedded game teams on economic frameworks; design and simulate economic scenarios using quantitative models; bridge cross-functional efforts with Product Managers, Data Scientists, and Engineers.
Seniority
Principal, hands-on IC with strategic impact