Engineering Manager, Client (Unity) - Unannounced Project
Core
Lead and manage a team of engineers developing a cross-platform Strategy/MMO game client.
Role type
Engineering Manager (Game Client)
Builds
Mobile and PC game client features for a Strategy/MMO title
Domain
Mobile Games / Strategy / MMO
Deliverable
product features
Required skills
Team leadership, C# or C++, game engines, rendering engines, networking, physics, AI, audio, mobile/PC game development, version control, build tools, deployment pipelines, AI-assisted development tools
Preferred skills
Automated testing, continuous integration, cloud technologies, game design principles, user experience
Technologies
Unity, C#, C++, GitHub Copilot, Codex, Claude Code
Responsibilities
Lead and manage a team of experienced engineers, design and implement new game client features, propose and implement improvements to development processes, conduct pair programming and code reviews, work with QA to resolve bugs, act as quality gate for code
Seniority
Manager, hands-on IC