Éclairagiste d’expérience - Experienced Lighter - Montreal
Core
Designs and implements lighting for characters and environments in assigned shots to meet and improve art direction for film/TV production.
Role type
Lighting Artist (VFX/Film)
Builds
Animated or live-action film sequences and shots
Domain
Film/TV VFX and Animation
Required skills
Lighting design, Compositing, Katana, Maya, Linux/UNIX, Scripting (MEL, Perl, Python), Ray tracing, Volume rendering, Renderman shading
Preferred skills
Unreal Engine, Nuke
Technologies
Katana, Maya, Linux, UNIX, MEL, Perl, Python, Renderman, Nuke, Unreal Engine
Responsibilities
Light characters and environments for assigned shots, Ensure shot continuity within sequences, Develop solutions meeting art/technical direction, Meet efficiency and quota targets, Collaborate with compositing, FX, animation, and layout departments
Seniority
Mid-Senior (3+ years experience)