Wargaming Research Systems Specialist (Game Designer)
Core
Design, develop, and facilitate operationally relevant wargames and training simulations for military customers using proprietary modeling, simulation, and AR/VR tools.
Role type
Wargame Designer (Simulation & Training)
Builds
Immersive wargame scenarios, models, and content for Air Maneuver Dominance and Advanced Capabilities teams.
Domain
Defense technology, military simulation, wargaming, AR/VR
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Wargame design, scenario design, operational context definition, orders of battle management, game adjudication, real-time scenario adaptation, after-action review facilitation, user feedback loop implementation, cross-functional collaboration
Preferred skills
Experience with AFSIM, SIMDIS, DCS, or similar constructive/virtual platforms, military operations/tactics knowledge, familiarity with Confluence/Jira/Slack, prior military or government experience in wargaming/red teaming
Technologies
Anduril M&S, AR/VR software, AFSIM, SIMDIS, DCS, Confluence, Jira, Slack, MS Office, Zoom
Responsibilities
Own scenario design end-to-end including objectives and victory conditions; Run and facilitate multi-day wargaming exercises as control cell lead; Build and maintain a reusable library of wargame scenarios and models; Design and implement structured After-Action Reviews; Provide input to product and engineering teams to enhance simulation tools; Support end-users in understanding advanced warfare concepts
Seniority
Mid-Senior, hands-on IC