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Senior Animation Technical Artist

Singapore-Guoco Midtown💼 Full-time🗓 2026-08-31 → 2026-09-26

Core

Technical R&D and quality breakthroughs for the runtime animation system in a dual-perspective shooter game, focusing on character movement, aiming, weapon handling, and combat states.

Role type

Senior IC Animation Technical Artist with team leadership

Builds

Runtime animation systems, procedural animation, animation graphs, and state orchestration for a high-quality PvP shooter

Domain

Video Games / Realistic PvP Shooter

Deliverable

production ML models | product features

Required skills

Runtime animation development, procedural animation, animation graphs, state orchestration, DCC tools, scripting, toolchains, cross-team collaboration, technical standards definition, matrix-style leadership, multi-engine familiarity, high-concurrency multiplayer optimization

Preferred skills

Call of Duty PvP experience, international project collaboration, AI/Agents for animation data processing and automation, experience with multiple game engines

Technologies

DCC tools, scripting, toolchains, game engines (unspecified)

Responsibilities

Design and implement core animation solutions, resolve animation quality issues across assets and runtime, establish technical specifications and review standards, mentor animation TAs, drive cross-team implementation of animation systems

Seniority

Senior, hands-on IC with team leadership

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