Principal / Senior Animator
Core
Design and produce 3D character actions for large-scale games, ensuring smooth and dynamic performances aligned with game feel and motion principles.
Role type
Principal / Senior 3D Animator (Action Design)
Builds
In-game character action assets and animation templates for mobile and PC games
Domain
Gaming / 3D Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
3D action design, engine-related work, character motion principles, body mechanics, movement rhythm, action game design, impact feel (game feel), cinematography, camera techniques
Preferred skills
Reviewing outsourcing action assets, defining action style specifications
Technologies
3D engines
Responsibilities
Design in-game character actions, analyze and understand character motion principles, review action assets from outsourcing partners, collaborate with Lead Artist to define action style and produce templates
Seniority
Senior, hands-on IC