Sound Designer
Core
Creating, editing, and implementing immersive audio components for mobile casual and puzzle games to complement visuals and gameplay.
Role type
Sound Designer for mobile games
Builds
Audio experiences for mobile game titles (e.g., Woodoku, Solitaire)
Domain
Mobile gaming
Deliverable
production ML models | product features
Required skills
Sound design, sound editing, mixing, audio processing (EQ, compression, dynamics, spatial effects), DAW proficiency, creative audio direction, asset organization, project management
Preferred skills
Music composition, mobile audio optimization, collaborative asset management
Technologies
Digital Audio Workstations (DAW)
Responsibilities
Create original sound design for gameplay actions, UI, animations, and transitions; Edit, mix, and master audio for polished results; Collaborate with designers, artists, and developers; Interpret creative briefs and iterate on audio based on feedback; Organize audio assets and manage project timelines
Seniority
Mid-level, hands-on IC