XR Software Engineer, Staff - Customer Engineering
Core
Solutions Architect supporting ecosystem partners (enterprise providers, OEMs) in designing and deploying next-generation Augmented and Virtual Reality (XR) solutions using Qualcomm technologies.
Role type
Staff Solutions Architect (XR)
Builds
Pre-commercial AR/VR headsets, software technologies, and partner proof-of-concept/pilot deployments.
Domain
Consumer Electronics / XR (Augmented/Virtual Reality)
Required skills
C/C++, Java, Python, XR SDKs (Unity, Unreal, Oculus, Vive, Magic Leap, Nreal, Qualcomm), Android OS, Unity 3D, Camera/Display/Video/Graphics, Software Architecture Design, Debugging
Preferred skills
Embedded Software Systems, Shaders/Rendering Pipeline, C#, Cross-functional team leadership
Responsibilities
Design and support partner demonstrations, architect solutions meeting project requirements, act as liaison between Qualcomm XR engineering and ecosystem partners, design/build/test/support XR solutions end-to-end
Seniority
Staff, hands-on IC with strategic partner management
