GPU Systems Driver Engineer
Core
Develop in-house GPU drivers (Vulkan/D3D12) to verify GPU function and performance on simulator/emulator and enable exploration of next-gen architecture.
Role type
GPU Systems Driver Engineer
Builds
Next-generation GPU drivers and prototypes for Qualcomm Adreno hardware
Domain
Semiconductors / Graphics Processing Units
Required skills
C/C++ programming, GPU programming (Vulkan, D3D12, OpenGL, GLSL, HLSL), graphics architecture knowledge, operating system knowledge, hardware architecture understanding
Preferred skills
Real-time computing graphics technology, device driver development, large scale system software, strong debugging skills
Technologies
Vulkan, D3D12, OpenGL, GLSL, HLSL, C, C++
Responsibilities
Develop Vulkan/D3D12 drivers for prototyping and verification, work closely with architect/system/hardware/verification/silicon teams, validate next generation Adreno hardware
Seniority
Mid-to-Senior level (6+ years experience required for minimum qualifications)