CareerPlan

GPU Systems Driver Engineer

San Diego, California, United States of AmericaFull-time$204k–$306k2026-09-17 → 2026-11-10

Core

Develop in-house GPU drivers (Vulkan/D3D12) to verify GPU function and performance on simulator/emulator and enable exploration of next-gen architecture.

Role type

GPU Systems Driver Engineer

Builds

Next-generation GPU drivers and prototypes for Qualcomm Adreno hardware

Domain

Semiconductors / Graphics Processing Units

Required skills

C/C++ programming, GPU programming (Vulkan, D3D12, OpenGL, GLSL, HLSL), graphics architecture knowledge, operating system knowledge, hardware architecture understanding

Preferred skills

Real-time computing graphics technology, device driver development, large scale system software, strong debugging skills

Technologies

Vulkan, D3D12, OpenGL, GLSL, HLSL, C, C++

Responsibilities

Develop Vulkan/D3D12 drivers for prototyping and verification, work closely with architect/system/hardware/verification/silicon teams, validate next generation Adreno hardware

Seniority

Mid-to-Senior level (6+ years experience required for minimum qualifications)