Automation Engineer
Core
Design, build, and evolve automation systems, tools, and workflows to support open-world game development in Unreal Engine across PC and console platforms.
Role type
Senior IC Automation Engineer (Game Development)
Builds
Automation frameworks, CI/CD pipelines, validation systems, and deployment tooling for a multiplayer game.
Domain
Video Game Development / Unreal Engine
Deliverable
production ML models | product features | infrastructure
Required skills
UE5 C++, automation framework design, CI/CD integration, build systems, version control (Perforce), game QA automation, tooling development, multi-platform testing.
Preferred skills
strategic QA coverage planning, telemetry and monitoring solutions, environment maintenance.
Technologies
Unreal Engine 5, C++, TeamCity, Jenkins, GitHub Actions, Azure DevOps, Perforce.
Responsibilities
Design and build automation frameworks for Unreal Engine game development; Identify high-impact automation opportunities to reduce manual testing; Develop automated validation, smoke testing, and build verification systems; Integrate automation workflows into CI/CD pipelines; Build tooling for gameplay systems, content validation, and release workflows; Create reporting and monitoring solutions for automation health; Partner with QA and engineering to shape automation standards.
Seniority
Senior, hands-on IC