Research Engineer - 3D Reconstruction
Core
Research Engineer advancing 3D reconstruction quality for World Models, focusing on generative AI, computer vision, and physically-grounded 3D environments.
Role type
Research Engineer (3D Reconstruction)
Builds
Production-ready 3D reconstruction methods and scene representations
Domain
Computer Vision, Generative AI, 3D Graphics
Deliverable
production ML models (via careerplan.io/jobs/3bc2cc9e-cba0-494d-b742-80cbb105283b-research-engineer-3d-reconstruction-at-spaitial)
Required skills
Gaussian splats, radiance fields, per-scene optimization, feed-forward models, multi-view geometry, camera models, rendering, deep learning frameworks, Python/C++
Preferred skills
PhD in reconstruction, publications in reconstruction
Technologies
PyTorch, TensorFlow, CUDA
Responsibilities
Advance 3D reconstruction quality from research ideas to working methods; Work across geometry, appearance, materials, lighting, sparse observations, dynamic scenes, and large-scale environments; Build and improve reconstruction methods from per-scene optimization to feed-forward models; Stay at the frontier of scene representations and implement new ones; Tune losses, priors, and optimization strategies; Build rigorous evaluations on benchmarks; Collaborate to bring methods into production systems
Seniority
Mid-Senior, hands-on IC
