3D Animator (m/f/d)
Core
Create high-quality 3D character animations for gameplay, interactions, and cinematics across game projects, implementing them directly into the game engine.
Role type
3D Animator (game development)
Builds
Character animations for gameplay, interactions, and cinematics
Domain
Video Games
Required skills
Keyframe animation, motion capture data processing, character rigging, skinning, animation retargeting, real-time game engine implementation, animation blending, state machines, animation optimization
Preferred skills
Advanced animation systems (Animator Controllers, Animation Blueprints, Blend Spaces, Control Rig), procedural animation, complex creature animation, basic scripting for workflow tools
Technologies
Maya, Blender, Unity, Unreal Engine
Responsibilities
Create high-quality 3D character animations for gameplay, interactions, and cinematics; Develop expressive animations using keyframe and motion capture data; Adapt animations to gameplay requirements and visual styles; Implement, test, and refine animations in the game engine; Create and adjust character rigs and perform skinning/retargeting; Collaborate with artists, designers, and programmers to ensure visual and gameplay quality; Contribute to efficient animation workflows and pipeline improvements
Seniority
Mid-Senior, hands-on IC