Principal Game Programmer (f/m/x)
Core
Senior individual contributor setting technical bar, architecture, and ownership of hardest problems in Unreal Engine game development.
Role type
Principal Game Programmer (Senior IC)
Builds
AAA/AA game titles, core game systems, and development tools
Domain
Game Development (Unreal Engine, Console)
Required skills
C++ (expert), Unreal Engine internals, system design, deep optimization (CPU/GPU), console programming, mentorship, documentation
Preferred skills
Specialization in gameplay/tools/rendering/AI, prior Principal/Staff IC experience, console certification, shipped AA/AAA titles
Technologies
Unreal Engine, C++, PlayStation, Xbox
Responsibilities
Drive technical and architectural decisions, own deep optimization and cross-system refactors, mentor programmers of all levels, prototype new tools and workflows, contribute to hiring
Seniority
Principal, hands-on IC with mentorship