CareerPlan

Principal Game Programmer (f/m/x)

Remote (EU)Full-time2026-07-22 → 2026-11-13
Hybrid

Core

Senior individual contributor setting technical bar, architecture, and ownership of hardest problems in Unreal Engine game development.

Role type

Principal Game Programmer (Senior IC)

Builds

AAA/AA game titles, core game systems, and development tools

Domain

Game Development (Unreal Engine, Console)

Required skills

C++ (expert), Unreal Engine internals, system design, deep optimization (CPU/GPU), console programming, mentorship, documentation

Preferred skills

Specialization in gameplay/tools/rendering/AI, prior Principal/Staff IC experience, console certification, shipped AA/AAA titles

Technologies

Unreal Engine, C++, PlayStation, Xbox

Responsibilities

Drive technical and architectural decisions, own deep optimization and cross-system refactors, mentor programmers of all levels, prototype new tools and workflows, contribute to hiring

Seniority

Principal, hands-on IC with mentorship