Tech Artist Character Animation w/m/d
Core
Implement and extend character animation systems in Unreal Engine, integrating animations into gameplay mechanics and supporting vehicle technical setups.
Role type
Tech Artist (Character Animation & Vehicle Setup)
Builds
Robust, reusable character animation setups (including MetaHuman workflows) and vehicle configurations for gameplay/physics systems.
Domain
Video Games / Real-time 3D
Required skills
Unreal Engine Character Animation, Animation Blueprints, State Machines, Blend Spaces, Motion Capture (Cleanup, Editing, Retargeting), MetaHuman Optimization, Vehicle Technical Setup, Blueprint scripting
Preferred skills
Scripting/Programming for tool/pipeline improvement, Motion Matching/Pose Search, Gameplay Ability System, Camera Systems/Sequencer, Unreal Animation Framework
Responsibilities
Implement and develop character animation systems in Unreal Engine; integrate new animations into existing gameplay mechanics; support character art setup and vehicle technical configuration; debug complex state and setup problems; standardize workflows and document best practices.
Seniority
Mid-Senior, hands-on IC