CareerPlan

[Art] Realistic 3D Level Artist, Middle G5 (future opportunities) active

UkraineFull-time2026-10-19 → 2026-11-10

Core

Assembling game scenes and creating photoreal environments using modern game engines.

Role type

Mid-level 3D Level Artist

Builds

Game levels and scenes

Domain

Video game development

Required skills

UE4, UE5, 3D modeling (Zbrush, Maya, 3dsMax), modular asset systems, scene optimization, UV mapping, Substance Painter, Substance Designer, PBR materials, stage lighting, concept interpretation

Preferred skills

Next-gen console experience, UE4 Blueprinting scripting, vegetation creation pipelines

Technologies

UE4, UE5, Zbrush, Maya, 3dsMax, Substance Painter, Substance Designer

Responsibilities

Assembling assets scenes, Creation of PBR materials for models, Creation of assets with given concepts and requirements, Working with stage lighting, Optimisation of finished objects, Working with game engines