CareerPlan

《三角洲行动》硬表面概念设计师

Shanghai, ChinaFull-time2026-11-10

Core

Concept design for hard-surface assets including weapons, vehicles, and props in a game.

Role type

Senior hard-surface concept designer (FPS)

Builds

In-game weapons, vehicles, props, and commercial skins

Domain

Video games, First-Person Shooter (FPS)

Deliverable

product features

Required skills

Hard-surface design, 3D modeling, firearm knowledge, internal structure understanding, modification design, modern light weapon design, commercial skin design

Preferred skills

Communication with planners and developers, artistic fundamentals, teamwork, passion for FPS, light weapon enthusiast

Technologies

3D modeling tools

Responsibilities

Design hard-surface concepts for weapons, vehicles, and props; Design integrated skill props including appearance and creative concepts; Design commercial skins for weapons and vehicles; Provide feedback on outsourced design content and ensure product quality within versions

Seniority

Mid-level, hands-on IC