《异人之下》游戏战斗策划(PVE)
Core
Design PVE character positioning and core combat mechanics to create distinctive character experiences in an action game.
Role type
Senior PVE Combat Designer (Action RPG)
Builds
Action game characters with unique combat loops and synergies
Domain
Action RPG / PVE combat systems
Required skills
PVE combat design, character combat mechanics, action game analysis, combat rhythm tuning, enemy-level interaction design, editor workflow optimization
Preferred skills
Multi-character synergy design, combat feedback tuning, iteration on playability
Technologies
Game editors, production pipelines
Responsibilities
Design PVE character positioning and core combat mechanics; Refine character controls, damage cycles, and multi-character synergy feedback; Validate and iterate character mechanics against enemies and levels; Collaborate with art, audio, and dev teams to implement content; Optimize editors and production workflows for character content efficiency.