UE微恐轻动作项目-游戏客户端开发工程师(研效方向)
Core
Build and optimize Unreal Engine (UE) build pipelines, packaging systems, and release workflows for PC, Android, and iOS games.
Role type
Senior IC game client engineer (DevOps & build infrastructure)
Builds
PC/Android/iOS game builds, release packages, and hot-update systems
Domain
Game development, Unreal Engine, DevOps
Required skills
C++, Unreal Engine (UE4/UE5), Lua/Python scripting, CI/CD pipelines, mobile build systems (Gradle/Xcode), asset packaging (Pak/Chunk), crash analysis
Preferred skills
AI research, cross-functional leadership, technical documentation
Technologies
Unreal Engine, C++, Lua, Python, Gradle, Xcode, Jenkins, Shell, PowerShell, COS
Responsibilities
Build and optimize UE Cook/packaging pipelines for multi-platform delivery; Manage branch builds, server packaging, baking, and lighting workflows; Handle Android/iOS release processes including SDK integration and hot-update maintenance; Develop R&D efficiency tools for versioning and crash analysis; Implement log collection and online stability monitoring systems.
Seniority
Senior, hands-on IC