CareerPlan

多平台动作搜打撤-高级3D特效设计师

Shenzhen, ChinaFull-time2026-10-30 → 2026-11-10

Core

Design and production of in-game character skills and scene special effects for a multi-platform action extraction game, adhering to a realistic Souls-like aesthetic.

Role type

Senior 3D Special Effects Designer

Builds

In-game special effects for a multi-platform action game

Domain

Video Games / 3D Graphics

Required skills

UE5, Houdini, Maya, PBR workflow, 3A project experience, Souls-like aesthetic design, outsourcing management

Preferred skills

Performance optimization, industry trend research

Technologies

Unreal Engine 5, Houdini, Maya

Responsibilities

Design and produce character skills and scene special effects; Collaborate with 2D art, design, and engineering teams; Manage and review outsourced special effect resources; Research and implement industry-leading 3D special effect technologies.

Seniority

Senior, hands-on IC