多平台动作搜打撤-高级3D特效设计师
Core
Design and production of in-game character skills and scene special effects for a multi-platform action extraction game, adhering to a realistic Souls-like aesthetic.
Role type
Senior 3D Special Effects Designer
Builds
In-game special effects for a multi-platform action game
Domain
Video Games / 3D Graphics
Required skills
UE5, Houdini, Maya, PBR workflow, 3A project experience, Souls-like aesthetic design, outsourcing management
Preferred skills
Performance optimization, industry trend research
Technologies
Unreal Engine 5, Houdini, Maya
Responsibilities
Design and produce character skills and scene special effects; Collaborate with 2D art, design, and engineering teams; Manage and review outsourced special effect resources; Research and implement industry-leading 3D special effect technologies.
Seniority
Senior, hands-on IC