J3-UE5微恐射击-资深3D武器设计
Core
Lead 3D weapon design from concept to engine implementation for a micro-horror shooter game, defining visual identity and atmospheric details.
Role type
Senior 3D Weapon Designer (UE5)
Builds
Stylized 3D weapons for a mobile/console shooter
Domain
Video Games / 3D Art / UE5
Required skills
UE5, 3D modeling (high/low poly), texturing, lighting, mechanical logic understanding, design documentation, cross-functional collaboration
Preferred skills
Micro-horror genre expertise, team leadership, version control management
Technologies
Unreal Engine 5, 3D modeling software
Responsibilities
Lead full-cycle weapon design from concept to engine; Establish design standards and guide team quality; Design distinctive weapon visuals for horror atmosphere; Collaborate with design, animation, and engineering; Optimize existing weapon assets for performance and visual consistency