CareerPlan

《怪物猎人:旅人》-界面设计师(UI)

Shenzhen, ChinaFull-time2026-10-28 → 2026-11-10

Core

Design system visual direction, full-process UI design, and packaging for a Monster Hunter game, ensuring consistency with the game's worldview and product needs.

Role type

Senior UI Designer (Game)

Builds

Game UI systems, high-concept packaging assets, and Figma component libraries

Domain

Gaming / Entertainment

Deliverable

product features

Required skills

System visual design, Figma, Adobe Creative Suite, multi-platform UI adaptation, information hierarchy, typography

Preferred skills

Multi-end product experience, localization standards

Technologies

Figma, Adobe Photoshop, Adobe Illustrator, Adobe After Effects

Responsibilities

Propose system creative visual directions based on game worldview and product requirements; Complete full-process UI design, asset slicing, and maintain Figma component libraries within visual standards; Design high-concept packaging assets consistent with the Monster Hunter product tone; Collaborate closely with planners, motion designers, and programmers to ensure high-quality design delivery.