CareerPlan

《逆战:未来》-数值策划

Shenzhen, ChinaFull-time2026-10-16 → 2026-11-10

Core

Design, simulate, and configure gameplay and combat balance systems for a mobile shooter game, optimizing based on modeling and test data.

Role type

Senior IC game systems designer (combat/balance)

Builds

Gameplay mechanics and combat balance configurations for a mobile shooter

Domain

Mobile gaming, shooter genre

Required skills

Game balance modeling, combat system design, data analysis, system iteration, cross-functional collaboration

Preferred skills

Shooter game experience, high-pressure environment adaptability

Technologies

Game engines, data analysis tools

Responsibilities

Design and configure gameplay and combat balance modules; Analyze modeling and test data to define optimization directions; Collaborate with combat, system, and level designers to iterate gameplay; Follow up on testing, gather user feedback, and perform data analysis for continuous optimization.