J3-UE5微恐射击-美术PM
Core
Managing art resources, pipelines, and vendors for a micro-horror shooter game built in UE5.
Role type
Senior Art Project Manager
Builds
Micro-horror shooter game assets and production pipeline
Domain
Game development, UE5 engine, micro-horror shooter
Required skills
Game project management, Art asset lifecycle management, Production pipeline setup, Vendor management, Cross-functional collaboration, Risk management, Resource planning, Stakeholder communication, UE5 engine familiarity, Micro-horror shooter domain knowledge
Preferred skills
Vendor evaluation and quality control, Independent project leadership, Micro-horror shooter art requirements understanding