CareerPlan

J3-UE5微恐射击-美术PM

Shenzhen, ChinaFull-time2026-10-20 → 2026-11-10

Core

Managing art resources, pipelines, and vendors for a micro-horror shooter game built in UE5.

Role type

Senior Art Project Manager

Builds

Micro-horror shooter game assets and production pipeline

Domain

Game development, UE5 engine, micro-horror shooter

Required skills

Game project management, Art asset lifecycle management, Production pipeline setup, Vendor management, Cross-functional collaboration, Risk management, Resource planning, Stakeholder communication, UE5 engine familiarity, Micro-horror shooter domain knowledge

Preferred skills

Vendor evaluation and quality control, Independent project leadership, Micro-horror shooter art requirements understanding