CareerPlan

UE微恐轻动作项目-高级动效设计师

Shenzhen, ChinaFull-time2026-10-14 → 2026-11-10

Core

Design and produce UI motion graphics, icon animations, pop-ups, transitions, loading, and feedback effects for game or internet applications.

Role type

Senior UI Motion Designer

Builds

UI interfaces, icon sets, and interactive animations for mobile games and apps

Domain

Game development / Mobile App UI

Required skills

Motion design, keyframe animation, Lottie, Spine, sequence frames, UI logic, interaction design, visual rhythm, aesthetic judgment

Preferred skills

Game UI animation experience, portfolio of transitions and icon animations

Technologies

After Effects, Figma, Principle, Spine

Responsibilities

Design UI, icon, pop-up, transition, loading, and feedback animations; Establish motion design standards and interaction rhythms; Execute full workflow from concept to final output; Export engine/client-ready assets (Lottie, sequence frames, Spine); Optimize animation timing and visual quality; Manage external vendor quality and pipeline.