UE微恐轻动作项目-高级动效设计师
Core
Design and produce UI motion graphics, icon animations, pop-ups, transitions, loading, and feedback effects for game or internet applications.
Role type
Senior UI Motion Designer
Builds
UI interfaces, icon sets, and interactive animations for mobile games and apps
Domain
Game development / Mobile App UI
Required skills
Motion design, keyframe animation, Lottie, Spine, sequence frames, UI logic, interaction design, visual rhythm, aesthetic judgment
Preferred skills
Game UI animation experience, portfolio of transitions and icon animations
Technologies
After Effects, Figma, Principle, Spine
Responsibilities
Design UI, icon, pop-up, transition, loading, and feedback animations; Establish motion design standards and interaction rhythms; Execute full workflow from concept to final output; Export engine/client-ready assets (Lottie, sequence frames, Spine); Optimize animation timing and visual quality; Manage external vendor quality and pipeline.