CareerPlan

《王者荣耀》-游戏策划-对局环境向

Shenzhen, ChinaFull-time2026-10-09 → 2026-11-10

Core

Design and govern the in-game match ecosystem for a MOBA game, focusing on identifying negative behaviors, defining enforcement rules, and managing feedback/appeal workflows to ensure fair competition and improve player retention.

Role type

Senior IC game systems designer (match environment & governance)

Builds

Match environment governance systems, negative behavior detection rules, and player feedback/appeal workflows

Domain

Mobile gaming (MOBA) + Competitive integrity

Required skills

Game systems design, MOBA mechanics expertise, negative behavior identification, rule definition, cross-functional collaboration, data-driven strategy, project management

Preferred skills

Deep understanding of player behavior and team dynamics, experience with risk strategy or content moderation, familiarity with industry governance case studies

Technologies

None stated

Responsibilities

Design and implement systems for identifying and handling negative player behaviors; Analyze match data and player feedback to identify fairness issues and optimize governance strategies; Research industry best practices for competitive environment management; Collaborate with algorithm, development, data, security, and operations teams to define governance boundaries and priorities

Seniority

Senior, hands-on IC