《王者荣耀》-游戏策划-灵宝业务向
Core
Design and deliver complete gameplay systems for the 'Lingbao' business direction in a MOBA game, focusing on player engagement and retention.
Role type
Senior IC game systems designer (MOBA)
Builds
System-level gameplay features and mechanics for a mobile MOBA title
Domain
Mobile gaming, MOBA, PvP
Required skills
Systemic thinking, core loop design, economy system design, growth framework design, feasibility analysis, cross-functional collaboration, technical documentation
Preferred skills
Deep knowledge of Honor of Kings, MOBA genre expertise, PvP game mechanics
Technologies
Game design tools, configuration systems
Responsibilities
Conduct research and feasibility analysis to design system gameplay from concept to implementation; Monitor post-launch data and player feedback to drive iterative improvements; Collaborate with engineering, art, and operations to define system boundaries and priorities; Establish design methodologies and standards for the team.