欧美3A IP战术射击手游-服务器开发工程师(UE5 DS Gameplay)
Core
Develop UE5 Gameplay features including level flow, input, maps, settings, and replay systems for a tactical shooter mobile game.
Role type
UE5 Gameplay Server Engineer
Builds
Gameplay modules and network synchronization for a mobile 3A IP tactical shooter
Domain
Mobile gaming / Unreal Engine / Network programming
Required skills
C/C++, Linux development, network programming principles, data structures and algorithms, Unreal Engine Gameplay framework, network synchronization mechanisms
Preferred skills
UE project development experience, AI Bot development, script languages
Technologies
Unreal Engine 5, C++, Linux
Responsibilities
Develop UE5 Gameplay features including level flow, input, maps, settings, and replay systems; Analyze and optimize network synchronization, DS performance, and user experience; Develop, debug, and iterate AI Bot functionalities
Seniority
Junior to Mid-level, hands-on IC