欧美3A IP战术射击手游客户端开发(局外系统负责人)
Core
Design and develop core out-of-game systems (login, lobby, events, social) for a 3A IP tactical shooter mobile game, ensuring performance on mid-to-low-end devices.
Role type
Senior IC mobile game client engineer (out-of-game systems)
Builds
Mobile game client systems and features
Domain
Mobile gaming / Tactical shooter
Required skills
C/C++, Lua/UnLua, MVC architecture, design patterns, UMG programming, UE animation/UI/resource optimization, localization
Preferred skills
Experience with shipped mobile projects, system architecture design
Technologies
C++, Lua, Unreal Engine, UMG
Responsibilities
Develop and maintain core business systems (login, lobby, events, social); Design system architecture and reusable frameworks; Collaborate with design teams on technical solutions; Optimize logic performance for mid-to-low-end devices; Coordinate with art and QA teams for delivery.