CareerPlan

UE微恐轻动作项目-资深3D场景设计师(物件方向)

Shenzhen, ChinaFull-time2026-10-15 → 2026-11-10

Core

Creating high-quality 3D scene models, game components, and props for a horror-themed game with light action elements.

Role type

Senior 3D Scene Designer (Props/Objects)

Builds

3D game assets including scene models, components, and props

Domain

Video Games / 3D Art

Required skills

3D modeling, asset creation, scene editing, creative design, collaboration

Preferred skills

Horror game experience, light realistic art style expertise

Technologies

3D modeling software, game engines

Responsibilities

Create game components and props based on concept art and project standards; Produce high-quality scene models; Collaborate with other art designers, modelers, and VFX teams to ensure final implementation; Continuously improve professional skills and creativity to support the game project.