UE微恐轻动作项目-资深3D场景设计师(物件方向)
Core
Creating high-quality 3D scene models, game components, and props for a horror-themed game with light action elements.
Role type
Senior 3D Scene Designer (Props/Objects)
Builds
3D game assets including scene models, components, and props
Domain
Video Games / 3D Art
Required skills
3D modeling, asset creation, scene editing, creative design, collaboration
Preferred skills
Horror game experience, light realistic art style expertise
Technologies
3D modeling software, game engines
Responsibilities
Create game components and props based on concept art and project standards; Produce high-quality scene models; Collaborate with other art designers, modelers, and VFX teams to ensure final implementation; Continuously improve professional skills and creativity to support the game project.