OG项目组-资深载具概念设计师
Core
Concept design for vehicles (cars, motorcycles, ships, aircraft, and special vehicles) in game projects, ensuring visual consistency with the game's world and style.
Role type
Senior Vehicle Concept Artist
Builds
Game assets and visual designs for vehicles
Domain
Gaming / Industrial Design
Required skills
Concept design, composition, color theory, lighting, form, material rendering, silhouette design, industrial design knowledge, mechanical structure understanding, Photoshop, Blender, Maya, 3ds Max, ZBrush
Preferred skills
3D software proficiency (Blender, Maya, 3ds Max, ZBrush), experience in film or related industries
Responsibilities
Create concept designs for various vehicle types based on project lore and gameplay needs; Collaborate with art directors to refine the visual language of vehicles; Work with planners and 3D artists to transition concepts into game assets; Produce sketches, design sheets, orthographic views, and detail studies; Research real-world vehicles and industrial design to ensure design feasibility and originality.