金铲铲之战-商业化策划-内容设计方向
Core
Design and plan in-game monetization content (avatars, skins, items) for a competitive mobile game, ensuring alignment with product positioning and user aesthetics.
Role type
Senior IC game monetization content designer
Builds
In-game cosmetic items, avatar skins, and themed content packages
Domain
Mobile gaming, competitive strategy games
Deliverable
product features
Required skills
Monetization content design, IP collaboration, game development lifecycle knowledge, user trend analysis, cross-functional project management, competitive game mechanics understanding
Preferred skills
Experience with IP licensing projects, deep familiarity with non-pay-to-win competitive game ecosystems
Technologies
Game design tools, IP management platforms
Responsibilities
Plan and design in-game monetization assets and themes; Collaborate with art and development teams to execute content; Liaise with IP holders and publishers to manage production; Optimize monetization frameworks and item mechanics; Analyze post-launch data to drive content iteration.