腾讯游戏-小游戏策划-模拟经营等方向
Core
Design gameplay mechanics, numerical frameworks, and core systems for simulation and management casual games.
Role type
Senior IC game designer (simulation/management)
Builds
Casual mobile games (simulation, management, merge, dress-up)
Domain
Gaming / Simulation & Management
Deliverable
product features
Required skills
gameplay design, numerical balancing, user behavior analysis, data-driven optimization, competitive analysis, cross-functional collaboration
Preferred skills
experience with successful casual game launches, deep knowledge of top-tier game products, rapid learning ability
Technologies
game design tools, data analysis platforms
Responsibilities
Design gameplay mechanics and numerical frameworks for simulation games; Analyze user needs to create engagement and monetization activities; Collaborate with art, engineering, and operations teams to deliver game versions; Optimize game experience and key metrics using data and user feedback; Conduct market research to generate and validate innovative gameplay ideas