腾讯游戏-UE引擎高级Agent开发工程师
Core
Design and implement AI agent workflows and bridge Large Language Models (LLM) with Unreal Engine (UE) for game development.
Role type
Senior IC UE Engine Agent Development Engineer
Builds
AI-driven game features, automated engineering tools, and quality gate systems within Unreal Engine projects.
Domain
Gaming / Artificial Intelligence / Unreal Engine
Deliverable
production ML models
Required skills
Unreal Engine (UE4/UE5) development, C++, Gameplay Framework, TypeScript or Python, module design, exception handling, test automation, continuous integration, log analysis, task routing, context retrieval.
Preferred skills
None stated.
Technologies
Unreal Engine, C++, TypeScript, Python, LLM.
Responsibilities
Design agent workflows including task decomposition, tool invocation, and result verification; Build LLM-UE engineering bridges for code generation and asset analysis; Implement research quality gates like static checks and smoke tests; Construct multi-agent orchestration systems for task routing and auditing; Drive engineering implementation of AI features for stability and observability; Collaborate with gameplay and technical designers to create reusable templates and rule libraries.
Seniority
Senior, hands-on IC