《怪物猎人:旅人》-UE客户端开发-玩法方向-新星引力计划
Core
Develop gameplay systems and components for a mobile multiplayer online game using Unreal Engine 5.
Role type
UE5 Client Engineer (Gameplay)
Builds
Gameplay systems, UI, networking modules, and performance-optimized game builds for mobile.
Domain
Mobile gaming, Unreal Engine development
Required skills
UE5 development, gameplay system architecture, mobile multiplayer networking, performance optimization, animation/physics integration, server-client dual-end development
Preferred skills
Data Studio (DS) usage, toolchain improvement, cross-functional collaboration
Responsibilities
Develop gameplay systems and components to support game design iterations; Maintain and develop core systems including Gameplay, UI, and networking; Collaborate on tool and workflow improvements to enhance development efficiency; Analyze project performance and optimize for stable frame rates; Implement technical solutions balancing effects and performance with Product, Design, and Art teams.
Seniority
Junior to Mid-level, hands-on IC