CareerPlan

Level Designer

Full-time2026-10-19 → 2026-10-23

Core

Design and build levels for mobile puzzle games from concept to in-engine implementation, tuning difficulty and analyzing player performance.

Role type

Level Designer

Builds

Mobile puzzle game levels

Domain

Mobile Games / Puzzle

Required skills

Level design, difficulty curve tuning, playtest execution, A/B testing, analytics interpretation, systems thinking, documentation

Preferred skills

Portfolio of shipped levels, cross-functional collaboration

Technologies

Game engines, analytics dashboards

Responsibilities

Design and build levels from concept to implementation, monitor level performance metrics, tune difficulty curves, run playtests, participate in A/B tests, maintain design documentation, prototype new challenge types