Game Designer
Core
Designing game mechanics, UX, and level sequences for puzzle games while analyzing metrics to drive new product development.
Role type
Senior IC game designer (puzzle/liveops)
Builds
Puzzle game products with live operations
Domain
Mobile gaming / Puzzle games
Required skills
Game mechanics design, UX design, Level balancing, Game systems design, Product metrics analysis, Hypothesis development, Design documentation, LiveOps experience
Preferred skills
Analytical mindset, Logical thinking, Clear communication (oral/writing), Passion for games
Technologies
None stated
Responsibilities
Designing game mechanics and UX, Analyzing product metrics and developing hypotheses, Creating and balancing level sequences, Maintaining design documentation, Collaborating with development team