光子 AI-后台开发-UE DS & AI bot 方向
Core
Develop and deploy AI Bot systems and UE Data Streaming (DS) features for multiplayer games, focusing on reinforcement learning for bot decision-making and optimizing DS performance for navigation, physics, and network sync.
Role type
Senior IC machine-learning engineer (game AI & UE DS)
Builds
AI Bot behaviors, UE DS modules (navigation, physics, AI perception, network sync)
Domain
Gaming, Reinforcement Learning, Unreal Engine
Deliverable
production ML models
Required skills
Reinforcement learning, Game AI Bot development, UE DS development, Pathfinding, Physics simulation, Network synchronization, AI agent evaluation
Preferred skills
Combat logic implementation, Multiplayer game experience, Performance optimization
Technologies
Unreal Engine, Reinforcement Learning frameworks
Responsibilities
Design and train AI behavior strategies for bots using reinforcement learning; Develop and optimize UE DS modules for pathfinding, physics, and network sync; Integrate, evaluate, and optimize AI algorithms and agents for game scenarios.