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《三角洲行动》-游戏AI开发工程师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Develop and optimize AI behaviors for NPCs and bots in mobile and PC games, focusing on reinforcement learning and performance.

Role type

Game AI Engineer (Unreal Engine)

Builds

AI-driven NPCs and bots for FPS and other game genres

Domain

Video Games / Artificial Intelligence

Deliverable

production ML models

Required skills

C++, Unreal Engine 4/5, Behavior Trees, AI Perception, Reinforcement Learning, Linux, Data Structures & Algorithms, Computer Networks

Preferred skills

FPS game AI experience, strong self-drive, communication skills

Technologies

Unreal Engine, C++, Blueprints, Linux

Responsibilities

Develop AI behaviors for NPCs and bots; Implement and optimize AI systems (perception, pathfinding, action, synchronization); Collaborate with design and animation teams; Debug and fix AI issues; Optimize AI performance and resolve bottlenecks; Build and iterate AI numerical analysis systems.

Seniority

Mid-level, hands-on IC

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