J3-UE5微恐射击-后台开发
Core
Design, develop, and optimize large-scale game server clusters and services for a UE5-based horror-shooter game.
Role type
Senior backend engineer (game servers)
Builds
Game server infrastructure, matchmaking, task systems, and recommendation services for a shooter game
Domain
Gaming (UE5 horror-shooter)
Required skills
Go, C++, or Rust; Linux service development; TCP/IP and network programming; Database principles; High-availability microservices architecture; UE5 server scheduling and performance optimization
Preferred skills
UE5 engine development; Shooter game service optimization
Responsibilities
Architect and maintain large-scale game server clusters; Develop login, matchmaking, task, and recommendation services; Optimize service scalability, availability, and efficiency; Develop tools and perform data analysis for tuning; Implement and optimize battle AI and server scheduling for UE5 shooter games