CareerPlan

次世代写实场景概念设计师(高级/专家)

Shenzhen, ChinaFull-time2026-11-10 → 2026-11-11

Core

Next-gen photorealistic environment concept design for high-fidelity games, including world-building atmosphere, landmark concepts, and cinematic keyframes.

Role type

Senior IC next-gen photorealistic environment concept artist

Builds

Photorealistic game environments (sci-fi, modern, realistic) for PC/console/high-end cross-platform titles

Domain

Video game development, next-gen photorealistic art

Required skills

Photorealistic concept art, perspective, lighting, color theory, composition, architectural styles, industrial design, 3D modeling (Blender/ZBrush/Maya/3ds Max/SketchUp), Unreal Engine 5, AIGC tools

Preferred skills

Cinematic storytelling, post-processing, technical art collaboration, AI workflow integration

Technologies

Unreal Engine 5, Blender, ZBrush, Maya, 3ds Max, SketchUp, 3DCoat

Responsibilities

Create macro world atmosphere and landmark concept art; Produce orthographic views and material specs for 3D teams; Collaborate with level designers on gameplay integration; Optimize scene lighting and atmosphere in-engine; Establish visual style standards and benchmarks.

Seniority

Senior, hands-on IC