Graphics Architect, Platform Architecture
Core
Lead hardware performance analysis, graphics algorithm research, and optimization efforts to expand Apple Silicon GPU capabilities.
Role type
Senior IC Graphics Architect (Platform Architecture)
Builds
Next-generation Metal API features, AI/ML-enhanced graphics algorithms, and modeling tools for GPU design
Domain
Consumer electronics, GPU hardware and software architecture
Deliverable
production ML models
Required skills
Real-time graphics hardware system design, software architecture, GPU subsystem architecture leadership, graphics algorithm implementation, shader code (GLSL/HLSL/OpenCL/CUDA), ML techniques for graphics, performance analysis, prototyping, architectural specification writing
Preferred skills
MS/PhD in CS/CE/EE, 20+ years experience, cross-functional team leadership, AI/ML integration in graphics, performance optimization, prototype modeling
Technologies
Apple Silicon, Metal API, GLSL, HLSL, OpenCL, CUDA, AI/ML
Responsibilities
Lead hardware performance analysis and graphics algorithm research; Define and drive development of modeling tools and infrastructure; Partner with Metal framework and driver teams to shape next-generation API features; Drive development of new graphics techniques including AI/ML-enhanced algorithms; Set direction on upcoming trends in graphics hardware and software
Seniority
Senior, hands-on IC with strategic guidance