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Graphics (GPU) Design Verification Engineer

Austin, United States of America💼 Full-time🗓 2026-04-14 → 2026-09-28

Core

Develop power efficient, high-performance graphics processor microarchitectures for mobile devices and personal computers.

Role type

Senior IC graphics verification engineer

Builds

Unified Shader Core (USC) features for Apple GPUs

Domain

Consumer electronics / GPU microarchitecture

Required skills

C++, Verilog, UVM, constrained random testing, functional coverage analysis, HDL simulation, debugging complex logic

Preferred skills

Python, Ruby, Perl, GPU/SIMD architecture knowledge, waveform viewer expertise

Technologies

UVM, OVM, IES, VCS, DVE, Verdi

Responsibilities

Modify and maintain UVM-based verification test bench components and environments; Develop comprehensive constrained random test suites; Run simulations and debug design and test environment issues; Create and analyze functional coverage to target coverage holes; Work with GPU µArch & Design teams to clarify features and improve design specifications

Seniority

Senior, hands-on IC

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