《三角洲行动》-UE游戏客户端开发(AI)
Core
Develop and optimize NPC, Bot, and reinforcement-based human-like AI behaviors for mobile and PC games.
Role type
Senior IC game client engineer (AI)
Builds
AI-driven NPCs and bots for FPS games
Domain
Gaming (FPS)
Deliverable
production ML models
Required skills
C++, Unreal Engine 4/5, Behavior Trees, AI Perception, Linux, Data Structures & Algorithms, Computer Networks
Preferred skills
Experience with FPS game AI, System design, Performance optimization
Technologies
Unreal Engine, C++, Blueprints, Linux
Responsibilities
Develop AI behaviors for NPCs and bots; Implement and optimize AI systems (perception, pathfinding, action, synchronization); Collaborate with design and animation teams; Debug and fix AI issues; Optimize AI performance and resolve bottlenecks; Build and iterate AI numerical analysis systems.
Seniority
Mid-level, hands-on IC
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