CareerPlan

Technical Animator - Regular/Senior (f/m/d)

München / RemoteRemoteFull-time2024-10-11 → 2026-11-09
Hybrid

Core

Link between animation and development departments, integrating complex animations into game engines and ensuring smooth production pipelines.

Role type

Senior IC Technical Animator (Game Development)

Builds

Optimized character and creature animations for PC and console game projects

Domain

Video Games / Real-time Rendering

Required skills

Unreal Engine 5, Animation Graphs, Rigging, C++, Python, Maya, 3ds Max, Blender, Performance Profiling, Motion Capture

Preferred skills

Console project experience, Houdini, MotionBuilder, Procedural Animation, Audio/Visual Effects integration, Motion Matching, Team leadership

Technologies

Unreal Engine 5, Blueprints, C++, Python, Maya, 3ds Max, Blender, Houdini, MotionBuilder

Responsibilities

Integrate and optimize animations in Unreal Engine 5 using Blueprints or C++; Create animation graphs and rigs for fluid movement; Collaborate with design and development teams to incorporate animations into gameplay; Develop scripts and tools to assist animation and art teams; Utilize performance profilers to optimize animations for various platforms; Collaborate with programmers to solve technical challenges and develop new animation technologies.

Seniority

Senior, hands-on IC