Technical Animator - Regular/Senior (f/m/d)
Core
Link between animation and development departments, integrating complex animations into game engines and ensuring smooth production pipelines.
Role type
Senior IC Technical Animator (Game Development)
Builds
Optimized character and creature animations for PC and console game projects
Domain
Video Games / Real-time Rendering
Required skills
Unreal Engine 5, Animation Graphs, Rigging, C++, Python, Maya, 3ds Max, Blender, Performance Profiling, Motion Capture
Preferred skills
Console project experience, Houdini, MotionBuilder, Procedural Animation, Audio/Visual Effects integration, Motion Matching, Team leadership
Technologies
Unreal Engine 5, Blueprints, C++, Python, Maya, 3ds Max, Blender, Houdini, MotionBuilder
Responsibilities
Integrate and optimize animations in Unreal Engine 5 using Blueprints or C++; Create animation graphs and rigs for fluid movement; Collaborate with design and development teams to incorporate animations into gameplay; Develop scripts and tools to assist animation and art teams; Utilize performance profilers to optimize animations for various platforms; Collaborate with programmers to solve technical challenges and develop new animation technologies.
Seniority
Senior, hands-on IC