Senior Unreal Engine & Multiplayer Entwickler (m/w/divers)
Core
Design and implementation of robust multiplayer and networking functions for serious-game training solutions for boat crews.
Role type
Senior Network Engineer (Unreal Engine)
Builds
Client-Server architectures and synchronization mechanisms for simulation and training applications
Domain
Serious Games / Maritime Training / Simulation
Deliverable
production ML models | product features
Required skills
C++ (multithreading, memory management), Unreal Engine networking, low-latency programming, performance optimization, debugging, profiling
Preferred skills
Experience in serious games or simulation environments, Entity/Component systems, Gameplay Framework
Technologies
Unreal Engine, C++
Responsibilities
Conceptualize and integrate multiplayer components, implement robust client-server architectures, optimize network performance and latency, analyze and resolve complex network issues, develop network-specific architecture standards
Seniority
Senior, hands-on IC