Creature Supervisor - ILM London
Core
Lead a team of Creature Technical Directors to manage pipeline setup, hero rigging, and complex simulations for VFX and CG animated projects.
Role type
Senior IC Creature Supervisor (VFX/CG Animation)
Builds
Production-ready creature assets, rigs, and simulations for film and visual media
Domain
Visual Effects / Computer Graphics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production CG assets and simulations
Required skills
Advanced hero-creature rigging, Houdini simulation setup, Maya rigging, Python scripting, Linux proficiency, anatomy knowledge, team leadership, shot estimation
Preferred skills
Corrective sculpting, basic modeling/texture/animation knowledge, ILM experience
Technologies
Maya, Houdini, Python, Linux
Responsibilities
Develop aesthetic look and technical continuity, review TD shotwork, run cloth/hair/muscle/rigid body simulations, troubleshoot cross-discipline rigging issues, mentor junior artists, script utilities/tools, estimate bids for hiring
Seniority
Senior, hands-on IC with leadership duties