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Systems Designer

Glendale, CA, USA🌐 Remote💼 Full-time💰 $91,000–$91,000🗓 2026-07-07 → 2026-07-30

Core

Design and develop game systems, mechanics, and content for interactive experiences based on Disney, Pixar, Star Wars, and Marvel properties.

Role type

Systems Designer (Game Development)

Builds

Interactive games and live service experiences for Disney IP

Domain

Video Games / Interactive Entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Game development, Unreal Engine, UEFN, Verse scripting, C++, Blueprints, Systems design, Gameplay mechanics design, Progression design, Economy design, Combat design, 3C design (Character, Control, Camera), Mathematics, Statistics, Probability, Visual scripting, MS Excel

Preferred skills

Knowledge of Disney IP lore and aesthetics, Creative problem-solving, Experience with Unity

Technologies

Unreal Engine, UEFN, Verse, C++, Blueprints, Unity, MS Office

Responsibilities

Create game content using Unreal Engine and UEFN; Design and develop systems, content, and features from core mechanics to metagame systems; Write, update, and maintain detailed systems design documentation; Support multidisciplinary teams to implement gameplay features from concept to release.

Seniority

Mid-level (3+ years experience)

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