CareerPlan

2D/3D Game Artist (Mid-level/Senior) (w/m/d)

Giebelstadt, BAYERNFull-time2026-09-02 → 2026-11-11
On-site

Core

Creating 2D and 3D assets, environments, and characters for a story-based action-adventure game set in a cyberpunk world inspired by classical architecture.

Role type

Mid-level/Senior 2D/3D Game Artist

Builds

PS5, Xbox Series X, and PC games

Domain

Video game development (Action-Adventure)

Required skills

2D/3D asset creation, High/Low-Poly modeling, PBR texturing, Unity engine integration, stylized 3D modeling, concept art, UI art, VFX, animation, rigging

Preferred skills

Rigging, Animation, VFX, UI Design, AI tools for workflow optimization

Technologies

Blender, Maya, 3ds Max, Adobe Photoshop, Unity

Responsibilities

Develop and implement visual concepts into 2D/3D assets; Execute full game asset creation workflow from modeling to engine integration; Create stylized 3D models, environments, props, and characters; Collaborate on concept art, UI art, VFX, and animation; Coach junior artists and interns; Ensure visual quality and consistency with the Art Direction Styleguide

Seniority

Mid-level (3+ years) or Senior (5+ years), hands-on IC