2D/3D Game Artist (Mid-level/Senior) (w/m/d)
Core
Creating 2D and 3D assets, environments, and characters for a story-based action-adventure game set in a cyberpunk world inspired by classical architecture.
Role type
Mid-level/Senior 2D/3D Game Artist
Builds
PS5, Xbox Series X, and PC games
Domain
Video game development (Action-Adventure)
Required skills
2D/3D asset creation, High/Low-Poly modeling, PBR texturing, Unity engine integration, stylized 3D modeling, concept art, UI art, VFX, animation, rigging
Preferred skills
Rigging, Animation, VFX, UI Design, AI tools for workflow optimization
Technologies
Blender, Maya, 3ds Max, Adobe Photoshop, Unity
Responsibilities
Develop and implement visual concepts into 2D/3D assets; Execute full game asset creation workflow from modeling to engine integration; Create stylized 3D models, environments, props, and characters; Collaborate on concept art, UI art, VFX, and animation; Coach junior artists and interns; Ensure visual quality and consistency with the Art Direction Styleguide
Seniority
Mid-level (3+ years) or Senior (5+ years), hands-on IC